20:30 EST, 28 February 2021 The date above is when I completed the first, full draft of my book, Programming the Internet of Things. That was less than a day ago, as of this post's timestamp. This project has been - so far - the most challenging undertaking of my technical career. There were times…
Author: Lab Bench Studios
I am root.
Building a Simple Game
Migrating to Unity3D After about a year of very part-time development in Java - learning about game loops, game physics, multiplayer networking, etc. - I migrated to Unity3D, porting much of my Java data structures, interfaces, and event management infrastructure code to C#. Rudium Screenshot Montage In about three months time I had something up…